Item talk:Q226468

From geokb

{

 "OpenAlex": {
   "display_name": "Game Artificial Intelligence Research",
   "description": "This cluster of papers focuses on the research and development of artificial intelligence techniques for games, including Monte Carlo Tree Search, procedural content generation, interactive storytelling, player modeling, real-time strategy games, computational creativity, behavior trees, general game playing, and level generation.",
   "keywords": [
     "Monte Carlo Tree Search",
     "Procedural Content Generation",
     "Interactive Storytelling",
     "Player Modeling",
     "Real-Time Strategy Games",
     "Computational Creativity",
     "Behavior Trees",
     "General Game Playing",
     "Level Generation",
     "Computer Go"
   ],
   "ids": {
     "openalex": "https://openalex.org/T11574",
     "wikipedia": "https://en.wikipedia.org/wiki/Video_game_AI"
   },
   "subfield": {
     "id": "https://openalex.org/subfields/1702",
     "display_name": "Artificial Intelligence"
   },
   "field": {
     "id": "https://openalex.org/fields/17",
     "display_name": "Computer Science"
   },
   "domain": {
     "id": "https://openalex.org/domains/3",
     "display_name": "Physical Sciences"
   },
   "updated_date": "2024-08-12T05:57:15.659946",
   "created_date": "2024-01-23",
   "type": "topic",
   "oa_id": "T11574",
   "id": "https://openalex.org/T11574"
 }

}