Item talk:Q226468
From geokb
{
"OpenAlex": { "display_name": "Game Artificial Intelligence Research", "description": "This cluster of papers focuses on the research and development of artificial intelligence techniques for games, including Monte Carlo Tree Search, procedural content generation, interactive storytelling, player modeling, real-time strategy games, computational creativity, behavior trees, general game playing, and level generation.", "keywords": [ "Monte Carlo Tree Search", "Procedural Content Generation", "Interactive Storytelling", "Player Modeling", "Real-Time Strategy Games", "Computational Creativity", "Behavior Trees", "General Game Playing", "Level Generation", "Computer Go" ], "ids": { "openalex": "https://openalex.org/T11574", "wikipedia": "https://en.wikipedia.org/wiki/Video_game_AI" }, "subfield": { "id": "https://openalex.org/subfields/1702", "display_name": "Artificial Intelligence" }, "field": { "id": "https://openalex.org/fields/17", "display_name": "Computer Science" }, "domain": { "id": "https://openalex.org/domains/3", "display_name": "Physical Sciences" }, "updated_date": "2024-08-12T05:57:15.659946", "created_date": "2024-01-23", "type": "topic", "oa_id": "T11574", "id": "https://openalex.org/T11574" }
}