Item talk:Q226461
From geokb
{
"OpenAlex": { "display_name": "Motion Synthesis and Control Techniques", "description": "This cluster of papers explores various techniques for synthesizing and controlling human-like motion, including character animation, inverse kinematics, interactive control, physics-based animation, and virtual reality applications. It covers topics such as deep learning frameworks for motion synthesis, efficient retrieval of motion capture data, real-time motion retargeting, and the use of AI in virtual environments.", "keywords": [ "Motion Synthesis", "Character Animation", "Inverse Kinematics", "Interactive Control", "Physics-based Animation", "Human Motion Data", "Virtual Reality", "Deep Learning", "Motion Capture", "Biped Locomotion" ], "ids": { "openalex": "https://openalex.org/T12290", "wikipedia": "https://en.wikipedia.org/wiki/Motion_synthesis" }, "subfield": { "id": "https://openalex.org/subfields/2207", "display_name": "Control and Systems Engineering" }, "field": { "id": "https://openalex.org/fields/22", "display_name": "Engineering" }, "domain": { "id": "https://openalex.org/domains/3", "display_name": "Physical Sciences" }, "updated_date": "2024-08-12T05:52:22.418725", "created_date": "2024-01-23", "type": "topic", "oa_id": "T12290", "id": "https://openalex.org/T12290" }
}