Item talk:Q226461

From geokb

{

 "OpenAlex": {
   "display_name": "Motion Synthesis and Control Techniques",
   "description": "This cluster of papers explores various techniques for synthesizing and controlling human-like motion, including character animation, inverse kinematics, interactive control, physics-based animation, and virtual reality applications. It covers topics such as deep learning frameworks for motion synthesis, efficient retrieval of motion capture data, real-time motion retargeting, and the use of AI in virtual environments.",
   "keywords": [
     "Motion Synthesis",
     "Character Animation",
     "Inverse Kinematics",
     "Interactive Control",
     "Physics-based Animation",
     "Human Motion Data",
     "Virtual Reality",
     "Deep Learning",
     "Motion Capture",
     "Biped Locomotion"
   ],
   "ids": {
     "openalex": "https://openalex.org/T12290",
     "wikipedia": "https://en.wikipedia.org/wiki/Motion_synthesis"
   },
   "subfield": {
     "id": "https://openalex.org/subfields/2207",
     "display_name": "Control and Systems Engineering"
   },
   "field": {
     "id": "https://openalex.org/fields/22",
     "display_name": "Engineering"
   },
   "domain": {
     "id": "https://openalex.org/domains/3",
     "display_name": "Physical Sciences"
   },
   "updated_date": "2024-08-12T05:52:22.418725",
   "created_date": "2024-01-23",
   "type": "topic",
   "oa_id": "T12290",
   "id": "https://openalex.org/T12290"
 }

}